questions

FAQ

The stuff we actually get asked, answered straight.

Q01

What is Unreal Corp?

The name over three separate companies: Unreal Network (game server hosting), Rustix Development (infrastructure and dev work), and Unreal Studios (FiveM & Minecraft scripts). Same two people behind all three.

Q02

Who runs it?

Rustix (Moe) runs infrastructure and development through Rustix Development. itzFuture (Future) runs Unreal Studios. Ronny — RDR Productions — handles 3D modeling and Blender work, and has unofficially kept the group together since he joined.

Q03

How do I join a server?

Head to the server page for the game you want to join — connection IP and any rules are listed there.

Q04

Is the network actually up right now?

Check status.unrealcorp.net for the game servers, or status.unrealstudios.ca for the Unreal Studios storefront — both are public, live pages.

Q05

Do Rustix Development and Unreal Studios take outside clients?

Yes. Rustix Development takes on server setup, infrastructure and web-dev client work outside the network — reach out through rustix.xyz. Unreal Studios sells scripts to any server, not just ours, through unrealstudios.ca.

Q06

Can I get a script made for my own server?

That's a Rustix Development conversation — email [email protected] or ask in Discord with what you're running and what you need.

Q07

Is Unreal Network hosted on your own hardware?

Yes — the servers run on hardware managed directly by Rustix Development, not a third-party host reselling capacity.

Q08

How do I report a bug or an issue with a script?

For Unreal Studios products, use the Unreal Studios Discord or storefront support. For anything running on an Unreal Network server, use our Discord.

still stuck?

Ask us directly.

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